That’s because the GPU’s trick is that

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rakibhasanbd4723
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Joined: Sun Dec 22, 2024 5:10 am

That’s because the GPU’s trick is that

Post by rakibhasanbd4723 »

CPU vs GPU – Flutter Shaders
GPU – a Graphics Processing Unit – is a piece of hardware that’s complementary to the CPU. While it has limited functionality, when it comes to the things it can do, it does them blazingly fast.

it has a large amount of usa email address data purpose-built cores that, while not very robust, can process huge chunks of data at the same time.

Since it’s a different piece of hardware, we can’t use the same machine code to give it commands. That’s why most graphics APIs require writing shaders using special programming languages.

There are a lot of those languages, but they are mostly very similar to each other. And their syntax resembles the classic C syntax a lot, so if you’re comfortable with Dart, you’ll feel right at home reading shader code. The language we’ll use in Flutter is GLSL – a shading language from the OpenGL library.


Image


At this point, a second wave of doubts might be creeping in.

When I say GPU, you probably imagine something like this:

NVIDIA GeForce RTX 4090 FE
Source: Benchmark.pl
A bulky and expensive brick that you put inside your PC to make video games run faster.

Since most Flutter projects target mobile devices, aren’t shaders useless for us then?
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